Ferrari ride, stereoscopic 3D, 180º

In this video a Ferrari 458 Italia is simulated using Edy’s Vehicle Physics in a 180º hemispheric and stereoscopic 3D screen. This is a demo I’ve worked on for the company Dembeta, and the installation was showed at this summer’s Gamelab 2012.

Update: You can now play the Ferrari Demo here.


The behavior of the Ferrari is the same as the sample Sport Coupe of the Vehicle Physics package with small adjustments (wheel positions, suspension and center of mass).

The stereoscopic 3D is achieved using the plugin Active Stereoscopic 3D for Unity. The hemisferic 180º screen is a project developed by Dembeta.