Documents and reference

Blender Scripting Cookbook

Blender Scripting Cookbook

Using scripts in Blender Easy: Open the Text Editor . Press New to create new text. Give an optional name. Write / paste the script. Press Run Script . It really worth learning some Python basics ! Blender API reference Operator...
Windows 10 setup for Power Users

Windows 10 setup for Power Users

I really think that Windows 10 has became a serious vulnerability and productivity risk itself. Microsoft's forced "we do whatever we want in your computer no matter you want/like it or not" policy causes true Denial Of Service (DoS) issues as for the...
Unity 5 Lighting Cookbook

Unity 5 Lighting Cookbook

Quick notes on how to deal with Unity 5 lighting. The source project for the screenshots in this article is hosted at GitHub . Standard realtime lighting Standard realtime lighting includes ambient light, environment reflection and realtime lights...
Coding Gems

Coding Gems

Float vs. Doubles and 64bit vs. 32bit architectures A brilliant short text from Richard Fine summarizing what everyone should know about this. [Quote from somebody else] I think I have a fundamental misunderstanding of how the hardware works.  I ...
NGUI - Manual de Referencia

NGUI - Manual de Referencia

NGUI es un potente complemento para Unity 3D  desarrollado por Tasharen Entertainment que permite crear interfaces de usuario (UI ) de forma muy eficiente y flexible. Este manual en castellano recoge todo lo que hay que saber para aprovechar toda l...
Unity 3D Lightmapping Reference Guide

Unity 3D Lightmapping Reference Guide

  UPDATE : This document applies to Unity 4. For Unity 5 lighting take a look at the Unity 5 Lighting Cookbook .   How can I make dynamic objects to cast realtime shadows on lightmapped (static) objects? Forward Rendering ...
Materials and textures from Blender to Unity 3D

Materials and textures from Blender to Unity 3D

Requirements Blender properly installed in the system. Place the .blend files inside the Unity project's Assets folder (or a subfolder inside Assets). You can open them for editing by double-clicking the file in Unity. After saving the file...
Using Notepad++ as external editor in Unity 3D

Using Notepad++ as external editor in Unity 3D

Summary: Notepad++  (version 6.3 at the time of writing this) UnitEd Redirector Keywords file for Unity 4  (for Add the keywords to Notepad++ below) Auto-completion info for Unity 4   (for Enable auto-completion and hints for function param...
Windows Tricks

Windows Tricks

How to completely disable font smoothing in Windows 7 I admit that as a Windows user the ClearType fonts are pleasant to look at and offer a nice environment in Windows. However, as developer, I'm usually strongly focused on the screen looking at tons...
Pacejka '94 parameters explained - a comprehensive guide

Pacejka '94 parameters explained - a comprehensive guide

The Pacejka / Magic Formula (MF) equations were conceived to fit the data gathered from experimental tests with real tires. The equations can then predict the behavior of each specific real tire with great precision. Real Pacejka/MF data sets are heavily p...
Blender para desarrolladores de Unity 3D

Blender para desarrolladores de Unity 3D

Blender parece hecho a medida para crear modelos 3D que luego se usen en juegos y aplicaciones desarrollados en Unity 3D. Blender ofrece un enorme abanico de opciones para creación, modelado, renderizado y animación en 3D. La creación de modelos para Un...
Blender para programadores: inicio rápido

Blender para programadores: inicio rápido

Documentos necesarios: Libro de referencia: Blender, a guide for Beginners (descargar PDF ) (mirror) Apéndice: La ventana Outliner (The Outliner Window) (descargar PDF) Bonus: Entender las rotaciones en Blender, ejercicios prácticos (BlenderArt Mag...
GIT - Guía rápida

GIT - Guía rápida

Notas: Cambios locales  se refiere a los ficheros del directorio de trabajo (working dir ) que hayan sido modificados desde el último commit. COMMIT  es un indicador cualquiera en el repositorio : SHA1 de un commit, tag, HEAD (ultimo commit de...