{"id":228,"date":"2011-12-22T14:00:29","date_gmt":"2011-12-22T13:00:29","guid":{"rendered":"http:\/\/www.edy.es\/dev\/?page_id=228"},"modified":"2024-02-12T16:11:55","modified_gmt":"2024-02-12T15:11:55","slug":"docs","status":"publish","type":"page","link":"https:\/\/www.edy.es\/dev\/docs\/","title":{"rendered":"Documents and reference"},"content":{"rendered":"<p style=\"text-align: justify;\">\n<!-- Page-list plugin v.5.9 wordpress.org\/plugins\/page-list\/ -->\n<div class=\"page-list page-list-ext \">\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/a-comprehensive-guide-to-the-execution-order-of-unity-event-functions\/\" title=\"A Comprehensive Guide to the Execution Order of Unity Event Functions\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2023\/01\/62e131df7fe3599fdd46ecb3-115x115.png\" width=\"80\" alt=\"A Comprehensive Guide to the Execution Order of Unity Event Functions\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/a-comprehensive-guide-to-the-execution-order-of-unity-event-functions\/\" title=\"A Comprehensive Guide to the Execution Order of Unity Event Functions\">A Comprehensive Guide to the Execution Order of Unity Event Functions<\/a><\/h3><div class=\"page-list-ext-item-content\">This guide illustrates the actual order of execution of the main Unity event functions, as well as the considerations for each one. It also includes essential information to help you understand when and how to use each of these event methods and the consequences...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-video-editing-cookbook\/\" title=\"Blender Video Editing Cookbook\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2017\/08\/BlenderDesktopLogo-115x115.png\" width=\"80\" alt=\"Blender Video Editing Cookbook\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-video-editing-cookbook\/\" title=\"Blender Video Editing Cookbook\">Blender Video Editing Cookbook<\/a><\/h3><div class=\"page-list-ext-item-content\">1. Prepare the project \r\n\r\n \tOpen\u00a0Blender \r\n \tSelect Video Editing layout \r\n \tCheck out: Preferences &gt; System &gt; Sequencer \/ Clip Editor &gt; Memory Cache Limit: 4096 \r\n \r\nScene Properties \r\nVideo Dimensions \r\n\r\n \tResolution: HD = 1280x720, FullHD ...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/imagemagick-cookbook\/\" title=\"ImageMagick Cookbook\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2018\/11\/wand-0.png\" width=\"80\" alt=\"ImageMagick Cookbook\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/imagemagick-cookbook\/\" title=\"ImageMagick Cookbook\">ImageMagick Cookbook<\/a><\/h3><div class=\"page-list-ext-item-content\">My own quick reference for using ImageMagick \u00a0in specific tasks.\r\n\r\nIMPORTANT: the order of the parameters does matter! Operations are applied in order.\r\nConvert a DDS texture to PNG \r\nmagick convert  source.dds destination.png \r\nValid for any combination ...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/git-advanced-cookbook\/\" title=\"GIT Advanced Cookbook\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2017\/11\/git-extensions-logo-128-115x115.png\" width=\"80\" alt=\"GIT Advanced Cookbook\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/git-advanced-cookbook\/\" title=\"GIT Advanced Cookbook\">GIT Advanced Cookbook<\/a><\/h3><div class=\"page-list-ext-item-content\">A collection of GIT specialized tasks that require diving into Stack Overflow for getting the correct answers.\r\nChanging remote repository for a git submodule \r\n# Edit the .gitmodules file to update the URL\r\ngit submodule sync \r\nhttps:\/\/stackoverflow.com\/a\/914090...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-scripting-cookbook\/\" title=\"Blender Scripting Cookbook\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2017\/08\/BlenderDesktopLogo-115x115.png\" width=\"80\" alt=\"Blender Scripting Cookbook\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-scripting-cookbook\/\" title=\"Blender Scripting Cookbook\">Blender Scripting Cookbook<\/a><\/h3><div class=\"page-list-ext-item-content\">Using scripts in Blender \r\nEasy:\r\n\r\n \tOpen the Text Editor . \r\n \tPress New  to create new text. Give an optional name. \r\n \tWrite \/ paste the script. \r\n \tPress Run Script . \r\n \r\nIt really worth learning some Python basics !\r\nBlender API reference  \r\nOperator...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/windows-10-setup-for-power-users\/\" title=\"Windows 10 setup for Power Users\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2016\/06\/Windows_10_Logo_04-115x115.png\" width=\"80\" alt=\"Windows 10 setup for Power Users\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/windows-10-setup-for-power-users\/\" title=\"Windows 10 setup for Power Users\">Windows 10 setup for Power Users<\/a><\/h3><div class=\"page-list-ext-item-content\">I think that Windows 10 is now\u00a0a serious vulnerability\u00a0and productivity risk\u00a0itself. Microsoft's\u00a0forced \"we do whatever we want in your computer no matter you want\/like it or not\"  policy causes true Denial Of Service (DoS) issues as for the forced upd...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/unity-5-lighting-cookbook\/\" title=\"Unity 5 Lighting Cookbook\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2015\/03\/Unity-5-Lighting-Cookbook-Baked-GI-115x115.png\" width=\"80\" alt=\"Unity 5 Lighting Cookbook\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/unity-5-lighting-cookbook\/\" title=\"Unity 5 Lighting Cookbook\">Unity 5 Lighting Cookbook<\/a><\/h3><div class=\"page-list-ext-item-content\">Quick notes on how to deal with Unity 5 lighting.\r\n\r\nThe source project for the screenshots in this article is hosted at GitHub .\r\nStandard realtime lighting \r\nStandard realtime lighting includes ambient light, environment reflection and realtime lights...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/coding-gems\/\" title=\"Coding Gems\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2015\/01\/CodingIcon-115x115.png\" width=\"80\" alt=\"Coding Gems\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/coding-gems\/\" title=\"Coding Gems\">Coding Gems<\/a><\/h3><div class=\"page-list-ext-item-content\">Float vs. Doubles and 64bit vs. 32bit architectures \r\nA brilliant short text from Richard Fine  summarizing\u00a0what everyone\u00a0should know about this. \r\n\r\n\r\n[Quote from somebody else] \r\nI think I have a fundamental misunderstanding of how the hardware works.\u00a0 I ...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/ngui-manual-de-referencia\/\" title=\"NGUI - Manual de Referencia\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2014\/05\/NGUI-Logo-e1401297105344-150x45.png\" width=\"80\" alt=\"NGUI - Manual de Referencia\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/ngui-manual-de-referencia\/\" title=\"NGUI - Manual de Referencia\">NGUI - Manual de Referencia<\/a><\/h3><div class=\"page-list-ext-item-content\">  NGUI  es un potente complemento para Unity 3D \u00a0desarrollado por Tasharen Entertainment  que permite crear interfaces de usuario (UI ) de forma muy eficiente y flexible. Este manual en castellano recoge todo lo que hay que saber para\u00a0aprovechar toda l...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/unity-3d-lightmapping-reference-guide\/\" title=\"Unity 3D Lightmapping Reference Guide\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2013\/08\/Unity3D-Lightmapping-Guide-115x115.png\" width=\"80\" alt=\"Unity 3D Lightmapping Reference Guide\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/unity-3d-lightmapping-reference-guide\/\" title=\"Unity 3D Lightmapping Reference Guide\">Unity 3D Lightmapping Reference Guide<\/a><\/h3><div class=\"page-list-ext-item-content\">&nbsp;\r\n\r\n\r\n\r\nUPDATE :\u00a0This document applies to Unity 4. For Unity 5 lighting take a look at the\u00a0Unity 5 Lighting Cookbook . \r\n \r\n \r\n \r\n&nbsp;\r\nHow can I make dynamic objects to cast realtime shadows on lightmapped (static) objects? \r\n\r\n\tForward Rendering  ...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/materials-and-textures-from-blender-to-unity-3d\/\" title=\"Materials and textures from Blender to Unity 3D\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2013\/07\/Blender-To-Unity3D-Textures-115x115.jpg\" width=\"80\" alt=\"Materials and textures from Blender to Unity 3D\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/materials-and-textures-from-blender-to-unity-3d\/\" title=\"Materials and textures from Blender to Unity 3D\">Materials and textures from Blender to Unity 3D<\/a><\/h3><div class=\"page-list-ext-item-content\">Requirements \r\n\r\n\tBlender properly installed in the system. \r\n\tPlace the .blend  files inside the Unity project's Assets  folder (or a subfolder inside Assets).\r\nYou can open them for editing by double-clicking the file in Unity. After saving the file...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/using-notepad-plus-plus-as-external-editor-in-unity-3d\/\" title=\"Using Notepad++ as external editor in Unity 3D\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2013\/02\/Notepad++-115x115.png\" width=\"80\" alt=\"Using Notepad++ as external editor in Unity 3D\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/using-notepad-plus-plus-as-external-editor-in-unity-3d\/\" title=\"Using Notepad++ as external editor in Unity 3D\">Using Notepad++ as external editor in Unity 3D<\/a><\/h3><div class=\"page-list-ext-item-content\">Summary:\r\n\r\n\tNotepad++ \u00a0(version 6.3 at the time of writing this) \r\n\tUnitEd Redirector  \r\n\tKeywords file for Unity 4 \u00a0(for\u00a0Add the keywords to Notepad++  below) \r\n\tAuto-completion info for Unity 4 \u00a0\u00a0(for\u00a0Enable auto-completion and hints for function param...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/windows-tricks\/\" title=\"Windows Tricks\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2012\/03\/Crisp_font_2012-03-08_18-33-06_crop-115x115.png\" width=\"80\" alt=\"Windows Tricks\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/windows-tricks\/\" title=\"Windows Tricks\">Windows Tricks<\/a><\/h3><div class=\"page-list-ext-item-content\">How to completely disable font smoothing in Windows 7 \r\nI admit that as a Windows user the ClearType fonts are pleasant to look at and offer a nice environment in Windows. However, as developer, I'm usually strongly focused on the screen looking at tons...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/pacejka-94-parameters-explained-a-comprehensive-guide\/\" title=\"Pacejka &#039;94 parameters explained - a comprehensive guide\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/12\/Pacejka_94_Longitudinal_Curve-115x115.png\" width=\"80\" alt=\"Pacejka &#039;94 parameters explained - a comprehensive guide\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/pacejka-94-parameters-explained-a-comprehensive-guide\/\" title=\"Pacejka &#039;94 parameters explained - a comprehensive guide\">Pacejka &#039;94 parameters explained - a comprehensive guide<\/a><\/h3><div class=\"page-list-ext-item-content\">This guide explains how each parameter of the Pacejka '94 specification  affects the resulting curve, as well as their typical range of values.\r\n\r\nThe Pacejka \/ Magic Formula (MF) equations were conceived to fit the data gathered from experimental tests...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-para-desarrolladores-de-unity-3d\/\" title=\"Blender para desarrolladores de Unity 3D\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/12\/Blender_Unity3D_Coordinates-115x115.png\" width=\"80\" alt=\"Blender para desarrolladores de Unity 3D\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-para-desarrolladores-de-unity-3d\/\" title=\"Blender para desarrolladores de Unity 3D\">Blender para desarrolladores de Unity 3D<\/a><\/h3><div class=\"page-list-ext-item-content\">Blender  parece hecho a medida para crear modelos 3D que luego se usen en juegos y aplicaciones desarrollados en Unity 3D. Blender ofrece un enorme abanico de opciones para creaci\u00f3n, modelado, renderizado y animaci\u00f3n en 3D. La creaci\u00f3n de modelos para Un...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-para-programadores-inicio-rapido\/\" title=\"Blender para programadores: inicio r\u00e1pido\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/12\/Blender_Unity3D_Smooth-115x115.png\" width=\"80\" alt=\"Blender para programadores: inicio r\u00e1pido\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/blender-para-programadores-inicio-rapido\/\" title=\"Blender para programadores: inicio r\u00e1pido\">Blender para programadores: inicio r\u00e1pido<\/a><\/h3><div class=\"page-list-ext-item-content\"> Documentos necesarios: \r\n\r\nLibro de referencia:\u00a0Blender, a guide for Beginners (descargar PDF ) (mirror) \r\nAp\u00e9ndice:\u00a0La ventana Outliner (The Outliner Window) (descargar PDF) \r\n\r\nBonus:  Entender las rotaciones en Blender, ejercicios pr\u00e1cticos (BlenderArt Mag...<\/div><\/div>\n<div class=\"page-list-ext-item\"><div class=\"page-list-ext-image\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/git-guia-rapida\/\" title=\"GIT - Gu\u00eda r\u00e1pida\"><img decoding=\"async\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/12\/git-logo-115x115.png\" width=\"80\" alt=\"GIT - Gu\u00eda r\u00e1pida\" \/><\/a><\/div> <h3 class=\"page-list-ext-title\"><a href=\"https:\/\/www.edy.es\/dev\/docs\/git-guia-rapida\/\" title=\"GIT - Gu\u00eda r\u00e1pida\">GIT - Gu\u00eda r\u00e1pida<\/a><\/h3><div class=\"page-list-ext-item-content\">Notas:\r\n\r\n \tCambios locales \u00a0se refiere a los ficheros del directorio de trabajo (working dir ) que hayan sido modificados desde el \u00faltimo commit. \r\n \tCOMMIT \u00a0es un indicador cualquiera en el repositorio : SHA1 de un commit, tag, HEAD (ultimo commit de...<\/div><\/div>\n\n<\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"page-c.php","meta":{"jetpack_post_was_ever_published":false,"footnotes":""},"class_list":["post-228","page","type-page","status-publish","hentry"],"jetpack_shortlink":"https:\/\/wp.me\/P1PjRF-3G","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages\/228","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/comments?post=228"}],"version-history":[{"count":14,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages\/228\/revisions"}],"predecessor-version":[{"id":234,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages\/228\/revisions\/234"}],"wp:attachment":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/media?parent=228"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}