{"id":285,"date":"2011-12-26T17:30:10","date_gmt":"2011-12-26T16:30:10","guid":{"rendered":"http:\/\/www.edy.es\/dev\/?page_id=285"},"modified":"2024-02-12T15:41:15","modified_gmt":"2024-02-12T14:41:15","slug":"features","status":"publish","type":"page","link":"https:\/\/www.edy.es\/dev\/vehicle-physics\/features\/","title":{"rendered":"Edy&#8217;s Vehicle Physics features"},"content":{"rendered":"<p style=\"text-align: center;\"><div class=\"menu-edys-vehicle-physics-container\"><ul id=\"short_menu_6a21795e2d343\" class=\"shortcode_menu pagemenu wpsm-menu enhance_shortcode_menu_inline  \"><li id=\"menu-item-1335\" class=\"menu-item menu-item-type-post_type menu-item-object-page menu-item-1335\"><a href=\"https:\/\/www.edy.es\/dev\/vehicle-physics\/\">Home<\/a><\/li>\n<li id=\"menu-item-1338\" class=\"menu-item menu-item-type-post_type menu-item-object-page menu-item-1338\"><a href=\"https:\/\/www.edy.es\/dev\/vehicle-physics\/features\/\">Features<\/a><\/li>\n<li id=\"menu-item-1412\" class=\"menu-item menu-item-type-post_type menu-item-object-page menu-item-1412\"><a href=\"https:\/\/www.edy.es\/dev\/vehicle-physics\/demo\/\">Demo<\/a><\/li>\n<li id=\"menu-item-1384\" class=\"menu-item menu-item-type-post_type menu-item-object-page menu-item-1384\"><a href=\"https:\/\/www.edy.es\/dev\/vehicle-physics\/user-guide\/\">User Guide<\/a><\/li>\n<li id=\"menu-item-1336\" class=\"menu-item menu-item-type-post_type menu-item-object-page menu-item-1336\"><a href=\"https:\/\/www.edy.es\/dev\/vehicle-physics\/upgrade-notes\/\">Upgrade notes<\/a><\/li>\n<\/ul><\/div><div class=\"clear\"><\/div>\n\t\t\t<style>\n\t\t\t\t#short_menu_6a21795e2d343 {  }\n\t\t\t\t#short_menu_6a21795e2d343 ul.wpsm-arrow-enabled:before {  } \n\t\t\t\t#short_menu_6a21795e2d343 ul, #short_menu_6a21795e2d343 ul ul {  }\n\t\t\t\t#short_menu_6a21795e2d343 a {  }\n\t\t\t\t#short_menu_6a21795e2d343 a:hover {  }\n\t\t\t\t#short_menu_6a21795e2d343 ul a {  }\n\t\t\t\t#short_menu_6a21795e2d343 ul a:hover {  }\n\t\t\t\t\n\t\t\t<\/style>\n\t\t\t<script type=\"text\/javascript\">\n\t\t\t\tvar show_arrow = \"true\";var $sm = jQuery.noConflict();\n\t\t\t\t\tjQuery(function ($) {\n\t\t\t\t\t\t$(\"#short_menu_6a21795e2d343\").tinyNav();\n\t\t\t\t\t\t$(\"#short_menu_6a21795e2d343\").next().addClass(\"shortcode-menu-mobile\");\n\t\t\t\t\t\t\n\t\t\t\t\t\tshortcode_menu_responsive();\n\t\t\t\t\t});\n\t\t\t\t\tjQuery(window).resize(function($){\n\t\t\t\t\t\tshortcode_menu_responsive();\n\t\t\t\t\t});\n\t\t\t\t\tfunction shortcode_menu_responsive()\n\t\t\t\t\t{\n\t\t\t\t\t\tvar window_width = $sm(window).width();\n\t\t\t\t\t\tif(window_width <= 650)\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t$sm(\"#short_menu_6a21795e2d343\").hide();\n\t\t\t\t\t\t\t$sm(\"#short_menu_6a21795e2d343\").next().show();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t$sm(\"#short_menu_6a21795e2d343\").show();\n\t\t\t\t\t\t\t$sm(\"#short_menu_6a21795e2d343\").next().hide();\n\t\t\t\t\t\t}\n\t\t\t\t\t}<\/script>\n<p><strong><a href=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/09\/Offroader-1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-283\" title=\"Edy's Vehicle Physics\" src=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/09\/Offroader-1-300x195.jpg\" alt=\"\" width=\"300\" height=\"195\" srcset=\"https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/09\/Offroader-1-300x195.jpg 300w, https:\/\/www.edy.es\/dev\/wp-content\/uploads\/2011\/09\/Offroader-1.jpg 920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong>Physically realistic, stable and fun vehicle physics in Unity 5<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>BETA version!<\/strong><br \/>\nAll the features from the Unity 4 version are being re-written to work in Unity 5.<br \/>\nUpdates are coming regularly.<\/p>\n<p><strong>Features:<\/strong><\/p>\n<ul>\n<li><strong>GTA-style physics<\/strong>: fun and realistic vehicles configured for gameplay.<\/li>\n<li>Vehicles can be rigged and configured in minutes (<a href=\"https:\/\/www.youtube.com\/watch?v=1gr7gxYKrRU\">video tutorial<\/a>).<\/li>\n<li><strong>Straightforward integration <\/strong>into existing projects: just drop a prefab in your scene and hit and play.<\/li>\n<li><strong>Vehicle damage<\/strong> effects, including deterioration of handling.<\/li>\n<li><strong>Multiple ground materials<\/strong> supported, including per-material grip and drag coefficients, ground marks, skid marks, smoke, dust, etc.<\/li>\n<li>Lots of <strong>audio effects<\/strong>: engine, turbo, transmission, tire skid, body impacts, body scratches&#8230;<\/li>\n<li><strong>Built-in \u201cPause\u201d function<\/strong> for vehicles without setting timeScale to zero. Perfect for in-game &#8220;pause&#8221; screens.<\/li>\n<\/ul>\n<p><strong>Implementation details:<\/strong><\/p>\n<ul>\n<li>Full C# commented source code.<\/li>\n<li>A single component VehicleController provides fully working vehicle physics.<\/li>\n<li>Additional features are optionally added as add-on components.<\/li>\n<li>Easily write your own add-on features by using the exposed properties and delegates.<\/li>\n<li>Custom shader for particle effects featuring configurable particle shadows.<\/li>\n<li>Fixes the WheelCollider problems in Unity 5.<\/li>\n<li>Garbage-Collector friendly. No GC allocations in runtime.<\/li>\n<li>Supports any physics timestep up to 0.06 for saving CPU.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Physically realistic, stable and fun vehicle physics in Unity 5 BETA version! All the features from the Unity 4 version are being re-written to work in Unity 5. Updates are coming regularly. Features: GTA-style physics: fun and realistic vehicles configured for gameplay. Vehicles can be rigged and configured in minutes (video tutorial). Straightforward integration into [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":5,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"page-c.php","meta":{"footnotes":""},"class_list":["post-285","page","type-page","status-publish","hentry"],"jetpack_shortlink":"https:\/\/wp.me\/P1PjRF-4B","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages\/285","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/comments?post=285"}],"version-history":[{"count":20,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages\/285\/revisions"}],"predecessor-version":[{"id":1485,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages\/285\/revisions\/1485"}],"up":[{"embeddable":true,"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/pages\/5"}],"wp:attachment":[{"href":"https:\/\/www.edy.es\/dev\/wp-json\/wp\/v2\/media?parent=285"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}