Month: June 2015

Kerbal Space Program to use Vehicle Physics Pro

Kerbal Space Program (KSP) will use Vehicle Physics Pro for their wheel and vehicle simulations in the upcoming Unity5-based KSP release. Felipe Falanghe (HarvesteR) wrote in the KSP development blog about the factors that led to the decision of using VPP. “The new wheels in Unity5 apparently still have a few issues of their own, which makes them […]