Featured
Get in touch!
I’ve moved most of my communications to social platforms, so I don’t use the blog too often. Feel free to follow me and get in touch in these platforms: @VehiclePhysics […]
Vehicle Physics Pro demos released!
I’ve just released the two first demos of Vehicle Physics Pro. You can now try the best vehicle dynamics simulation available for Unity 3D. Downloads available here: https://vehiclephysics.com/about/demos JPickup City Demo The classic […]
2019-01-25 Compatibility Upgrade for Vehicle Physics Pro
Recent commits to VPP repositories have changed the GUIDs for some components. As result, updating VPP in your project will cause several missing references in your project. I’ve prepared a one-time […]
Vehicle Physics Pro is now compatible with D-BOX
I’m proud to announce that Vehicle Physics Pro is now compatible with the D-BOX Motion Cueing System. Widely used in simulation for training new drivers, testing equipment and vehicles, D-BOX […]
Latest blog entries
-
Get in touch!
Posted on 2020.02.11 | No CommentsI’ve moved most of my communications to social platforms, so I don’t use the blog too often. Feel free to follow me and get in touch in these platforms: @VehiclePhysics […] -
Vehicle Physics Pro demos released!
Posted on 2019.04.19 | 14 CommentsI’ve just released the two first demos of Vehicle Physics Pro. You can now try the best vehicle dynamics simulation available for Unity 3D. Downloads available here: https://vehiclephysics.com/about/demos JPickup City Demo The classic […] -
2019-01-25 Compatibility Upgrade for Vehicle Physics Pro
Posted on 2019.01.25 | No CommentsRecent commits to VPP repositories have changed the GUIDs for some components. As result, updating VPP in your project will cause several missing references in your project. I’ve prepared a one-time […] -
Vehicle Physics Pro is now compatible with D-BOX
Posted on 2018.04.18 | 2 CommentsI’m proud to announce that Vehicle Physics Pro is now compatible with the D-BOX Motion Cueing System. Widely used in simulation for training new drivers, testing equipment and vehicles, D-BOX […] -
Vehicle Physics Pro new licensing model
Posted on 2017.12.06 | No CommentsVehicle Physics Pro is now a production-grade, state-of-the-art vehicle modeling suite, which can withstand professional customer scrutiny. It’s actually being used by major companies around the world for developing amazing high-end simulations […] -
Vehicle Physics Pro November 2017 Update
Posted on 2017.11.07 | 1 CommentThis post contains instructions for upgrading existing projects that use Vehicle Physics Pro to the latest November 2017 version that will be deployed next Friday 10th November at 10am UTC. Licensees of […] -
The Big Development Update on Vehicle Physics Pro
Posted on 2017.03.07 | 9 CommentsFinally, the code and features in Vehicle Physics Pro are ready to be released. I’m now completing the kit with the demo scenes, sample vehicles, scenarios, art, etc. as well as […] -
Big Unity Christmas Giveaway!
Posted on 2016.11.29 | No CommentsEdy’s Vehicle Physics is contributing to the Big Unity Christmas Giveaway by DevDog with free EVP licenses! How it works? Sign up using your e-mail on the Unity Christmas Giveaway website. […] -
Anti-roll bars exposed
Posted on 2016.04.29 | 3 CommentsI’ve just implemented anti-roll bars in Vehicle Physics Pro. Here you can see the effect of this component graphically: In this chart the horizontal axis is time and the vertical axis is […] -
Vehicle Physics Pro enters the Beta stage!
Posted on 2016.01.16 | 7 CommentsI’ve spent the past weeks working intensely on organizing files, refactoring code and writing documentation for moving VPP to the Beta stage. The project is already mature and bug-free enough to be used in […]
![Get in touch! I’ve moved most of my communications to social platforms, so I don’t use the blog too often. Feel free to follow me and get in touch in these platforms: @VehiclePhysics […]](https://www.edy.es/dev/wp-content/uploads/2020/02/vpp-logo-text-bw-alpha-bkrnd-social-1280x434-1-115x115.png)
![Vehicle Physics Pro demos released! I’ve just released the two first demos of Vehicle Physics Pro. You can now try the best vehicle dynamics simulation available for Unity 3D. Downloads available here: https://vehiclephysics.com/about/demos JPickup City Demo The classic […]](https://www.edy.es/dev/wp-content/uploads/2019/04/vehicle-physics-pro-demos-115x115.jpg)
![2019-01-25 Compatibility Upgrade for Vehicle Physics Pro Recent commits to VPP repositories have changed the GUIDs for some components. As result, updating VPP in your project will cause several missing references in your project. I’ve prepared a one-time […]](https://www.edy.es/dev/wp-content/uploads/2019/01/2019-01-25_001_180309-annotated-115x115.png)
![Vehicle Physics Pro is now compatible with D-BOX I’m proud to announce that Vehicle Physics Pro is now compatible with the D-BOX Motion Cueing System. Widely used in simulation for training new drivers, testing equipment and vehicles, D-BOX […]](https://www.edy.es/dev/wp-content/uploads/2018/04/2018-04-18_001_012501-115x115.png)
![Vehicle Physics Pro new licensing model Vehicle Physics Pro is now a production-grade, state-of-the-art vehicle modeling suite, which can withstand professional customer scrutiny. It’s actually being used by major companies around the world for developing amazing high-end simulations […]](https://www.edy.es/dev/wp-content/uploads/2017/12/VPP-Licensing-115x115.png)
![Vehicle Physics Pro November 2017 Update This post contains instructions for upgrading existing projects that use Vehicle Physics Pro to the latest November 2017 version that will be deployed next Friday 10th November at 10am UTC. Licensees of […]](https://www.edy.es/dev/wp-content/uploads/2017/11/Vehicle-Physics-Pro-Code-115x115.png)
![The Big Development Update on Vehicle Physics Pro Finally, the code and features in Vehicle Physics Pro are ready to be released. I’m now completing the kit with the demo scenes, sample vehicles, scenarios, art, etc. as well as […]](https://www.edy.es/dev/wp-content/uploads/2017/02/VPP-Replay-mobile-panel-115x115.jpg)
![Big Unity Christmas Giveaway! Edy’s Vehicle Physics is contributing to the Big Unity Christmas Giveaway by DevDog with free EVP licenses! How it works? Sign up using your e-mail on the Unity Christmas Giveaway website. […]](https://www.edy.es/dev/wp-content/uploads/2016/11/2016-Big-Unity-Christmas-Giveaway-115x115.jpg)
![Anti-roll bars exposed I’ve just implemented anti-roll bars in Vehicle Physics Pro. Here you can see the effect of this component graphically: In this chart the horizontal axis is time and the vertical axis is […]](https://www.edy.es/dev/wp-content/uploads/2016/04/vpp-anti-roll-bars-annotated-featured-115x115.png)
![Vehicle Physics Pro enters the Beta stage! I’ve spent the past weeks working intensely on organizing files, refactoring code and writing documentation for moving VPP to the Beta stage. The project is already mature and bug-free enough to be used in […]](https://www.edy.es/dev/wp-content/uploads/2016/01/2016-01-15_132349_cr_640x300-115x115.jpg)

