Month: March 2017

The Big Development Update on Vehicle Physics Pro

Finally, the code and features in Vehicle Physics Pro are ready to be released. I’m now completing the kit with the demo scenes, sample vehicles, scenarios, art, etc. as well as tutorials and feature demonstrators. Here is a non-exhaustive list of the development progresses over the past months: Replay with pause, flashback, slow motion, forward/reverse playback… Mobile […]